
2019 · Expansion for Base-game
Trickerion: Dawn of Technology
This expansion adds two modules to the magician-management game: Contraptions and Signature Tricks. Magicians can install up to four school-specific Contraptions in their Workshops, paying an increasing Coin cost. These devices are activated during a turn for bonuses, then reactivated between rounds by placing enough Shards beside them; advanced Contraptions can also provide Fame. Signature Tricks replace the standard versions of certain Tricks when learned from a magician’s own school. They require the same components plus Contraptions, but provide improved values and special abilities. Their Fame thresholds determine how many Contraptions are needed during preparation.
- Players
- 1–4 best 3
- Playing time
- 60–240 min
- Age
- 14+
- Complexity
- 4.2 / 5
About the game
- Publisher
Expansion for
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On Ludoya's tables
Full stats in Ludoya- 23
- In collections
- 3
- On wishlists
8.7/10
from 6 Ludoya reviews
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.


