Trouble at Mille

2003 · Scenario / Adventure / Module

Trouble at Mille

The party arrives in the small but prosperous frontier town of Mille after completing a previous task or while seeking new work. Strange trouble prowls the streets at night, and the town’s dwindling resources have left its elders unable to respond. The characters are offered a job escorting a caravan and may become the town’s answer to the crisis. The encounter can be added to an ongoing campaign through a caravan mission or by having the party arrive from the wilderness.

Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.