Unwired

2008 · Sourcebook (rules/options to enhance play)

Unwired

This advanced Matrix rulebook for Shadowrun, Fourth Edition, explains how the Matrix works and expands its software, qualities, gear, and security systems. Hackers and technomancers gain new hacking tricks, malware, echoes, and sprites, while gamemasters find rules for AIs, resonance realms, and other Matrix phenomena.

Players
0
Complexity
3.3 / 5
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.