
2009 · Sourcebook (rules/options to enhance play)
Vice
This sourcebook examines organized crime in the Shadowrun setting, from major transnational syndicates such as the Yakuza, Triads, and Mafia to street gangs and specialist organizations. It details their histories, personalities, membership, criminal activities, metahuman recruits, conflicts with law enforcement, and relationships with shadowrunners. The book provides ideas for using criminal groups as allies, sponsors, rivals, or antagonists in Shadowrun, Fourth Edition campaigns. It also includes new options and plot material for teams working with the underworld or opposing it.
- Players
- 0
- Complexity
- 1 / 5
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.
