Vikings Gone Wild: It's a Kind of Magic

2017 · Fantasy

Vikings Gone Wild: It's a Kind of Magic

This expansion adds 110 cards, including Spells that can replace Defense cards, Unit cards, or both. It introduces the Sorceress Tower, four new Units, six Spells, a new Divine Favor, eight Odin’s Path cards, two end-game bonuses, and five Missions.

Players
2–4 best 3
Playing time
40–90 min
Age
10+
Complexity
2 / 5
7.2 on Ludoyafrom $15.99HumorCard GameHand ManagementDeck, Bag, and Pool Building

On Ludoya's tables

Full stats in Ludoya
2
Plays logged
5
Players
1h 30m
Average play
3
In collections

7.2/10

from 1 Ludoya review

  • BWizard7.2

    [c] (15x) GAMING EXPERIENCE: ★★★★★★★☆☆☆ (5x) DEPTH / WEIGHT: ★★★★★★☆☆☆☆ (5x) LUCK: ★★★★★★★☆☆☆ (10x) REPLAYABILITY: ★★★★★★★☆☆☆ (6x) MECHANICS: ★★★★★★★★☆☆ (6x) PLAYER INTERACTION: ★★★★★★★☆☆☆ (3x) SCALABILITY (PLAYER COUNT): ★★★★★★★★☆☆ (2x) LENGTH: ★★★★★★★★☆☆ (2x) CLARITY OF RULES: ★★★★★★★★☆☆ (6x) COMPONENT QUALITY: ★★★★★★★★☆☆ [/c]

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Game facts (players, playing time, age, credits) from BoardGameGeek.