Volo's Guide to Baldur's Gate II

2000 · Campaign Setting (game world)

Volo's Guide to Baldur's Gate II

This travel guide explores the southern realms of Faerûn, including the cities, dangers, treasures, and notable establishments of Amn and Tethyr. It details mysterious locations, secretive guild activities, dangerous reefs, unusual inhabitants, and other sites associated with the lands around Baldur’s Gate. Taverns and other establishments are rated using a coin, pipe, and tankard system, while notes from Elminster provide additional commentary for travelers unfamiliar with the region. Suitable for campaigns of all levels.

Players
0
Complexity
4 / 5
Level Based (Earn XP and level up)Attribute/Stat Based (STR, CON, PER, etc)Dice (Various)

Game facts (players, playing time, age, credits) from BoardGameGeek.