Wake of the Comet

2002 · Scenario / Adventure / Module

Wake of the Comet

The megacorporate probe race to reach Halley’s Comet enters its final rounds, with only a few contenders remaining. Shadowrunner teams are hired to sabotage the competition and determine which corporation reaches the comet first. This adventure collection contains three scenarios that conclude the probe race introduced in Year of the Comet. It is designed for use with Shadowrun, Third Edition.

Players
0
Complexity
2 / 5
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.