
2006 · Fantasy
Warhammer: Battle For Skull Pass
Two rival forces fight over a mountain pass and its ancient mines in a compact skirmish-scale wargame. One side fields stout Dwarfs in close formations; the other fields swarming Night Goblins and irregular units that exploit numbers and trickery. Players deploy pre-painted units, use dice and measuring sticks to resolve movement and combat, and consult a pocket rulebook and scenario book for setup and objectives. The box includes scenery, templates and all components needed to play a sequence of introductory scenarios that teach the core rules and unit profiles.
- Players
- 2
- Playing time
- 180–360 min
- Age
- 12+
- Complexity
- 3.6 / 5
FightingMiniaturesVariable Player PowersDice RollingModular Board
About the game
- Publisher
Expansions
See them in Ludoya
Mighty Empires: Warhammer Expansion2007
Warhammer (Seventh Edition): Orcs & Goblins2006
Warhammer (Seventh Edition): Skaven2009
Warhammer (Seventh Edition): Vampire Counts2008
Warhammer (Seventh Edition): Warriors of Chaos2008
Warhammer (Seventh Edition): The Empire2007
Warhammer (Seventh Edition): High Elves2007
Warhammer (Seventh Edition): Beastmen2010
Warhammer (Seventh Edition): Dark Elves2008
Warhammer (Seventh Edition): Lizardmen2008
Warhammer (Seventh Edition): Daemons of Chaos2008
Warhammer (Seventh Edition): Daemons of Chaos Official Update2012On Ludoya's tables
Full stats in Ludoya- 2
- In collections
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.