Warhammer: Invasion – Path of the Zealot

2009 · Fantasy

Warhammer: Invasion – Path of the Zealot

A battle pack for a card-driven conflict game that expands existing factions with new units, tactics and quests. Skaven forces grow with Poison Wind Globadiers that corrupt to deal damage and tactics that let players search their deck for additional ratmen. Order gains the Zealot Hunter, which destroys intruders on entry, and Veteran Sellswords that switch allegiance over time. New items and locations include Gromril armor for Dwarfs and the Gate of Sigmar, which blocks damage to a defended capital. Additional heroes, miners, and Bloodsworn offer defensive and repair options across zones, while new Chaos, High Elf and Dark Elf cards add quests, area damage, weapon-stripping effects and surprise removals. Every zone receives new cards that force players to reassess development and tactical priorities.

Players
2
Playing time
60 min
Age
12+
Complexity
2.1 / 5
9 on LudoyaFightingCard GameHand Management

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9.0/10

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Game facts (players, playing time, age, credits) from BoardGameGeek.