
2015 · Scenario / Adventure / Module
Weird Discoveries: Ten Instant Adventures for Numenera
A collection of ten ready-to-play adventures set in the Ninth World of Numenera, where ancient technology, strange discoveries, and mysterious forces shape the story. Each adventure is designed for minimal preparation, allowing the game master to open the book and begin play within minutes. The scenarios provide structured encounters and guidance while leaving room for exploration, improvisation, and player choices.
- Players
- 0
- Complexity
- 2 / 5
Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)
About the game
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
