Weird Places

1996 · Scenario / Adventure / Module

Weird Places

This setting book presents seven unusual adventure locations in the Fading Suns universe. Players can explore the occult terraformed fields of Pentateuch, seek a powerful artifact in a hidden Lost World, investigate a barbarian fortress on Kurga, or confront a Symbiot incursion on Bannockburn. Other locations include the haunted chapel of Manitou, the eclectic Istakhr Market, and Barter, a traveling marketplace in space.

Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.