Werewolf: The Forsaken

2005 · Core Rules (min needed to play)

Werewolf: The Forsaken

Werewolves stand between the forest and the city, hunting supernatural threats while struggling with their violent instincts and ancestral guilt. Players create werewolf characters and form a pack, choosing among the Tribes of the Moon and navigating the tension between human society, the spirit world, and their bestial nature. The game focuses on investigation, territorial conflict, ritual, and brutal combat within a horror-driven storytelling system.

Players
0
Complexity
3.3 / 5
Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.