White Ape of the Congo (Ubiquity)

2016 · Scenario / Adventure / Module

White Ape of the Congo (Ubiquity)

In 1936, a cryptic note and a fragment of map lead a group of explorers into the Congo in search of a missing biologist and the legendary White Apes of Africa. This standalone pulp adventure can also be used as part of an ongoing campaign, with pre-generated characters for two to six players and a play time of about four hours. It is compatible with Hollow Earth Expedition and other Ubiquity-based games.

Players
0
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.