
2016 · Scenario / Adventure / Module
World of the Lost
In Khirima, citizens offer a yearly tribute of silver to the demons dwelling within the Temple of Ages That Are Not. Adventurers explore a dangerous wilderness filled with dinosaurs, plague demons, quicksand, jungle rot, and psychotic robots while pursuing the silver for themselves. The adventure supports characters of levels 1–4 and includes a 200-encounter hexcrawl, a city sourcebook, quests, diseases, new spells and magic items, and a dungeon where memory is unreliable and time can be used as a weapon.
- Players
- 0
- Complexity
- 3 / 5
Sourcebook (rules/options to enhance play)Level Based (Earn XP and level up)Attribute/Stat Based (STR, CON, PER, etc)Dice (Various)
About the game
- Design
- Publisher
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
