Worlds of the Dead

2006 · Sourcebook (rules/options to enhance play)

Worlds of the Dead

A collection of survival-horror settings for the All Flesh Must Be Eaten roleplaying game. It provides Zombie Masters with ready-to-play scenarios and ideas for campaigns featuring outbreaks, undead threats, and worlds overrun by the dead. The settings span different periods and genres, including World War I pilots battling an undead Red Baron, necromancers shaping the future of death, and ancient desert civilizations where the dead refuse to stay buried.

Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.