1861: The Railways of the Russian Empire

2006 · Economic

1861: The Railways of the Russian Empire

Players operate rail companies in mid-19th-century Russia, buying and selling stock, running trains, and expanding networks across a large map. The game features 16 minor companies that enter the market via auction during stock rounds and can be merged or converted into major corporations as the game progresses. A non-player government railway also runs on the map and influences strategic options. Play centers on bidding, route building, train management, and timing corporate conversions to maximize income and share value.

Players
3–6 best 4
Playing time
180–360 min
Age
12+
Complexity
4.2 / 5
7.5 on LudoyaTrainsAuction / BiddingNetwork and Route BuildingTile Placement

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1
Plays logged
5
Players
3
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1
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7.5/10

from 2 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.