
1992 · Economic
1870: Railroading Across the Trans Mississippi from 1870
An 18xx-style economic and route-building game set on a hex map of the central United States. Players buy and sell shares in rail companies, lay track tiles to build routes, and operate corporations according to the majority shareholder’s control. The game adds private companies with unique revenue abilities and a relatively large map that encourages many corporations to reach profitability. It also incorporates price protection, destination runs, and a share redemption mechanism. Play ends when the bank is depleted; the winner is the player with the highest personal cash and share value.
- Players
- 2–6 best 4
- Playing time
- 360 min
- Age
- 14+
- Complexity
- 4.2 / 5
About the game
- Design
- Publisher
Expansions
See them in LudoyaPlays with
See them in LudoyaOn Ludoya's tables
Full stats in Ludoya- 10
- Plays logged
- 14
- Players
- 4h 30m
- Average play
- 5
- In collections
- 3
- On wishlists
6.6/10
from 5 Ludoya reviews
Balleflass6.0 Too operational for me. Found the game to drag on for way too long, but I guess that's because of inexperience. The game would have benefited heavily by being developed in the graphic department some more before a possible reprint. Also, the track laying was way too restrictive for me.
setropo6.5 Demasiado pesado para mi gusto.
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.













