221B Baker St.: Sherlock Holmes & the Time Machine

1996 · Novel-based

221B Baker St.: Sherlock Holmes & the Time Machine

Players take on the role of a celebrated detective using a time machine to travel to 20th‑century crime scenes and solve famous real-world mysteries. Each case is presented on a card with a story, suspects, locations and a set of questions to answer. Movement around a map of cities is by die roll; players visit generic locations (Pharmacy, Hotel, FBI, Harbor, etc.) to collect clues and mark findings on a checklist. The first player to deduce the correct answers for a case, return to the time machine and announce the solution wins. Components include tokens, checklist pads, case cards and a clues & solutions booklet.

Players
2–6 best 4
Playing time
45 min
Age
12+
Complexity
2 / 5
4 on LudoyaDeductionMurder / MysteryRoll / Spin and Move

On Ludoya's tables

Full stats in Ludoya
1
Plays logged
2
Players
5
In collections

4.0/10

from 1 Ludoya review

  • Koki Leiva4.0

    This game has potential. The cases are well developed, but the dice system makes it unnecessarily long. With some house rules, you will enjoy 100% this game.

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Game facts (players, playing time, age, credits) from BoardGameGeek.