A Call to Arms Star Fleet: Book Two

2019 · Miniatures

A Call to Arms Star Fleet: Book Two

This expansion adds new fleets, ships, rules and scenarios to the existing Star Fleet miniatures command system. It introduces full fleet lists for three new factions and supplements existing factions with additional unit types such as battleships, scouts and commando ships, expanding available ship rosters and tactical options. New mechanics cover faction-specific weapons and abilities, web and electronic-warfare effects, boarding and ship-capture procedures, and a hazardous terrain type (a radiation zone). The book also supplies over 150 ship rosters and twenty scenarios, including several versus-monster encounters. Requires the core Book 1.2 to play.

Players
2–6 best 2
Playing time
60 min
Age
12+
Complexity
3 / 5
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Game facts (players, playing time, age, credits) from BoardGameGeek.