A Song of Ice and Fire Campaign Guide

2010 · Sourcebook (rules/options to enhance play)

A Song of Ice and Fire Campaign Guide

A detailed setting guide for a political fantasy world after a dynasty's fall, presenting the Seven Kingdoms and their principal houses, regions, and notable figures. It maps the geography, politics, and social structures that shape conflicts and alliances across the realm. The book supplies background material, locations, and nonplayer characters to support roleplaying campaigns; it offers hooks, plot seeds, and guidance for staging intrigue, warfare, and courtly maneuvering. Game mechanics context and setting-specific details help gamemasters integrate the world into ongoing play.

Players
0
Complexity
3 / 5
Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Dice Pool (Roll multiple dice vs target)

On Ludoya's tables

Full stats in Ludoya
1
Plays logged
6
Players
5h 29m
Average play

Game facts (players, playing time, age, credits) from BoardGameGeek.