
2010 · Sourcebook (rules/options to enhance play)
A Song of Ice and Fire Campaign Guide
A detailed setting guide for a political fantasy world after a dynasty's fall, presenting the Seven Kingdoms and their principal houses, regions, and notable figures. It maps the geography, politics, and social structures that shape conflicts and alliances across the realm. The book supplies background material, locations, and nonplayer characters to support roleplaying campaigns; it offers hooks, plot seeds, and guidance for staging intrigue, warfare, and courtly maneuvering. Game mechanics context and setting-specific details help gamemasters integrate the world into ongoing play.
- Players
- 0
- Complexity
- 3 / 5
Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Dice Pool (Roll multiple dice vs target)
On Ludoya's tables
Full stats in Ludoya- 1
- Plays logged
- 6
- Players
- 5h 29m
- Average play
Free, on web, Android and iOS
Play A Song of Ice and Fire Campaign Guide with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.

