
2020 · Non-Game Book (but RPG Related)
Building Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms
A reference guide to hundreds of tabletop game mechanisms, organized by category. Each entry explains how a mechanism works, discusses its strengths and limitations, and provides implementation notes, diagrams, cross-references, and examples of games that use it. The book can be read from beginning to end or consulted when developing a design, addressing a specific challenge, or seeking inspiration. It serves as an introduction for new designers, a reference for experienced designers, and a resource for classroom use.
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Game facts (players, playing time, age, credits) from BoardGameGeek.
