Carcassonne: South Seas

2013 · Economic

Carcassonne: South Seas

Players lay tiles to build islands, beaches and sea routes, and optionally place meeples to claim locations. Meeples gather three types of goods — bananas, shellfish and fish — by occupying matching terrain features. Collected goods are loaded onto merchant ships and delivered to traders for points, with timing and placement influencing scoring. The game follows the familiar tile-laying and meeple-placing cycle of the original series but replaces cities, roads and farms with South Seas-themed resources and shipping mechanics.

Players
2–5 best 2
Playing time
35 min
Age
8+
Complexity
1.9 / 5
6.1 on LudoyaNauticalTile PlacementArea Majority / InfluenceSet Collection

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On Ludoya's tables

Full stats in Ludoya
191
Plays logged
96
Players
46m 40s
Average play
24
In collections
2
On wishlists

6.1/10

from 15 Ludoya reviews

  • Mestremuten5.0

    Rating: 3/5 Production value: 2/4 Is the game in my collection/Love to have?: 0/1

  • Toni Cutillas7.5

    - Base - Around the World [ 01 ] -

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Game facts (players, playing time, age, credits) from BoardGameGeek.