Confusion: Espionage and Deception in the Cold War

1992 · Spies / Secret Agents

Confusion: Espionage and Deception in the Cold War

A two-player abstract with a heavy deduction element set against a Cold War spy theme. Players cannot see how their own pieces move; each turn they attempt moves to learn piece abilities while the opponent can observe those capabilities. Players use deduction and movement to capture a neutral briefcase placed at the board center and then carry or escort it to the opponent’s side of the board to score. Hidden identities and a possible double agent among a player’s forces add uncertainty as players balance probing moves, tactical positioning, and inference to outmaneuver the opponent.

Players
2
Playing time
30–45 min
Age
12+
Complexity
2.4 / 5
6 on LudoyaBluffingDeductionGrid MovementPick-up and DeliverVariable Set-up

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Full stats in Ludoya
33
Plays logged
16
Players
58m
Average play
9
In collections
1
On wishlists

6.0/10

from 4 Ludoya reviews

  • Garfield6.0

    38 Not quite sure if I like it or not. The idea is great. But the start is very boring, trying to move your pieces, no clue what you can do and what not. After 3 plays I must say that the start is really annoying. You make the movements that let you cross the most possibilities. As I remember correctly thats moving 2 spaces forward. [c] Theme: ★☆☆☆☆ <!-- size 7]Abstract --> Gameplay: ★★☆☆☆ <!-- size 7]A little bit repetitive to find out what you can do --> Interaction: ★★★☆☆ <!-- size 7]Hmm --> Artwork: ★★★☆☆ <!-- size 7]Ok, nothing special --> Luck: ★★☆☆☆ <!-- size 7]Very little --> Strategy: ★★★★☆ <!-- size 7]A little bit like chess --> Components: ★★★★★ <!-- size 7]Great components --> Play duration: ★★★★☆ <!-- size 7]Very good for such a game --> Easy to teach: ★★★☆☆ <!-- size 7]Ok --> Rules quality: ★★★★☆ <!-- size 7]Very good, but missing examples --> Setup time: ★★★★☆ <!-- size 7]Little setup --> No downtime: ★★★☆☆ <!-- size 7]AP danger --> Replay value: ★★☆☆☆ <!-- size 7]Different game modes --> [/c]

  • Carlos Correia5.9

    Abstract 2 Players 30–45 Min

  • NETes5.9

    Me esperaba en este Confusion un juego más sesudo y táctico pero ha resultado un juego muy entretenido de partidas rápidas que incluso tiene algo de bluff que lo hace hasta emocionante. La mecánica del juego es muy original, donde no ves como se mueven tus fichas y sí las del contrincante.

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Game facts (players, playing time, age, credits) from BoardGameGeek.