I, Spy

2015 · Spies / Secret Agents

I, Spy

Players take the role of covert agents operating in an espionage-torn prewar Europe, each secretly aligned with one of several rival nations. Over 14 rounds each player performs three actions per round: move across the map, gather supply tokens, recruit assets to improve capabilities, manipulate politicians, or harass opposing agents. Every action shifts Influence for one or more Nations, so choices advance hidden national agendas and affect scoring. Influence is converted to Power during periodic scoring phases. At game end players reveal their secret alignments and the Nation with the most Power determines the winner.

Players
2–4 best 3
Playing time
90 min
Age
13+
Complexity
3.1 / 5
World War IBluffingHidden RolesPoint to Point MovementHand Management

On Ludoya's tables

Full stats in Ludoya
13
Plays logged
3
Players
2
In collections

Game facts (players, playing time, age, credits) from BoardGameGeek.