Consumption: Food and Choices

2019 · Educational

Consumption: Food and Choices

Players plan meals and manage energy over six rounds by assigning workers to actions like shopping, cooking, dining out, and exercising. Resources include ingredients, prepared dishes, and calories; players balance intake and expenditure while pursuing personalized dietary goals determined at setup. Turns involve selecting locations, acquiring components, and resolving recipes and activities to adjust nutrition and well-being scores. Strategic choices and resource timing determine who best meets their body’s needs.

Players
1–4 best 3
Playing time
60 min
Age
14+
Complexity
3 / 5

On Ludoya's tables

Full stats in Ludoya
18
Plays logged
29
Players
1h 14m
Average play
10
In collections
5
On wishlists

8.1/10

from 4 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.