Disney Villainous: Come, We Fly!

2026 · Fantasy

Disney Villainous: Come, We Fly!

Players embody a single iconic villain and pursue that character’s unique objective by playing cards, moving between locations on a personal board, and taking the actions shown there. Cards represent allies, items, effects, and conditions; play and manage these cards to advance toward the villain’s win condition while refilling a four‑card hand each turn. A specific action lets a player draw from another player’s fate deck and force one of those fate cards onto that opponent’s board, obstructing actions at a location and introducing interference from heroes and events. This product is a single‑character expansion and requires a compatible base game to play.

Players
2–5 best 5
Playing time
50 min
Age
10+
from $22.99Card GameMovies / TV / Radio themeVariable Player PowersHand ManagementTake That

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Game facts (players, playing time, age, credits) from BoardGameGeek.