Duel of Ages II

2013 · Fantasy

Duel of Ages II

Teams of 8–12 characters drawn from four eras assemble for tactical skirmishes where time-displaced heroes and specialists interact. Players secretly draft and equip their squads, then construct an interlocking map tailored to their selections. Gameplay alternates initiative and action rounds in which characters deploy based on Respect, move across the modular board, resolve combat, pursue adventures, and collect achievements. Victories arise from a mix of direct fighting, treasure-gathering, and noncombat teamwork as players balance character strengths and weaknesses over a set number of rounds or until a time limit.

Players
2–8 best 2
Playing time
150 min
Age
12+
Complexity
3.4 / 5
3.4 on LudoyaFightingScience FictionGrid MovementStat Check ResolutionTeam-Based Game

On Ludoya's tables

Full stats in Ludoya
7
Plays logged
3
Players
4
In collections
2
On wishlists

3.4/10

from 3 Ludoya reviews

  • Evan2.5

    This is an intimidating looking game, but it was so much fun. We did the first eight rounds of the "Rush" Scenario, which is the first scenario in the book past the tutorials. The time really just flew by. It was random, but not too random. Full of flavor at every turn. I think the aspect I liked the best was to visualize the characters and scenarios in my head. On paper, it felt like this was everything i wanted from a casual adventure game. Here's the thing though. This game is a huge abstract pile of boards, tokens and cards. There are no dice for combat, but the randomness of the battle cards is randomness just the same. I rarely get to play 2 player games, and while this game isn't strictly 2 player, it is designed with 2 players in mind. Adding more adds little to the experience. With a lengthy setup/breakdown, a dense rules set and unappealing components, I knew I'd never or rarely get it to the table.

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Game facts (players, playing time, age, credits) from BoardGameGeek.