
2020 · Fantasy
Dungeon Crusade: Book I – Genesis of Evil
Players control a party of six heroes and a loyal hound as they explore an ancient dungeon beneath a besieged village. Each session gives an overarching objective plus optional side quests and tavern jobs that alter the adventure and rewards. Encounters include wandering monsters that move on the board and can raid the village if left unchecked. Heroes can split up or stay together, mine for materials to craft weapon enhancements, hunt for rare artifacts, and send the hound back to town for aid. Successful quests earn village celebrations, gifts, and access to a changing marketplace, gambling house, temples and other town actions before returning to progressively harder dungeon runs.
- Players
- 1–12 best 1
- Playing time
- 180–600 min
- Age
- 14+
- Complexity
- 3.1 / 5
About the game
- Design
- Publisher
On Ludoya's tables
Full stats in Ludoya- 1
- Plays logged
- 1
- Players
- 1
- In collections
- 3
- On wishlists
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Game facts (players, playing time, age, credits) from BoardGameGeek.