
2005 · Fantasy
Dungeoneer: Realm of the Ice Witch
An expansion set that moves the conflict into a frozen, demon-haunted region and plugs into the base card-driven dungeon-crawl system. Players outfit one of six new heroes, explore modular location decks, encounter demon- and cold-themed monsters, and collect items and allies to complete scenario objectives. Cards include new heroes, quests, monsters, items and events that integrate with existing sets to broaden character options and thematic encounters in the arctic environment.
- Players
- 2–4 best 3
- Playing time
- 60 min
- Age
- 12+
- Complexity
- 2.1 / 5
About the game
- Design
Plays with
See them in LudoyaOn Ludoya's tables
Full stats in Ludoya- 3
- Plays logged
- 1
- Players
- 7
- In collections
6.0/10
from 3 Ludoya reviews
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Game facts (players, playing time, age, credits) from BoardGameGeek.














