Dungeoneer: Realm of the Ice Witch

2005 · Fantasy

Dungeoneer: Realm of the Ice Witch

An expansion set that moves the conflict into a frozen, demon-haunted region and plugs into the base card-driven dungeon-crawl system. Players outfit one of six new heroes, explore modular location decks, encounter demon- and cold-themed monsters, and collect items and allies to complete scenario objectives. Cards include new heroes, quests, monsters, items and events that integrate with existing sets to broaden character options and thematic encounters in the arctic environment.

Players
2–4 best 3
Playing time
60 min
Age
12+
Complexity
2.1 / 5
6 on LudoyaCard GameAdventureVariable Player PowersHand ManagementDice Rolling

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Full stats in Ludoya
3
Plays logged
1
Players
7
In collections

6.0/10

from 3 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.