
2019 · Fantasy
Edge of Darkness
Players lead rival guilds vying for control of a city while collectively fending off monstrous threats. The game combines card-crafting with a shared deck, card-driven worker placement, and a Threat Tower system: players sleeve transparent crafting slips onto shared cards to modify effects and claim allegiance, deploy agents to city locations to generate resources and perform actions, and balance limited workers against advancing upgrades. Threat cards accumulate color-coded cubes and trigger attacks when thresholds are reached, sometimes targeting individual players or everyone. Modular locations and double-sided crafting slips create variable setups and evolving strategic choices over 60–120 minutes for 1–4 players.
- Players
- 1–4 best 3
- Playing time
- 120 min
- Age
- 14+
- Complexity
- 3.5 / 5
About the game
- Design
- Publisher
Expansions
See them in LudoyaOn Ludoya's tables
Full stats in Ludoya- 34
- Plays logged
- 49
- Players
- 2h 33m
- Average play
- 14
- In collections
- 6
- On wishlists
6.7/10
from 10 Ludoya reviews
Jorge9.0 A lot of replayability. A Solid and Original Game, despite schild user (the only liar about this)
No plays logged
John D. Clair's fundational card crafting game. Complex and huge!
No plays logged
Rodaballo9.0 Same-Deckbuilding , card crafting, very unique and a lot of posible setups. Even more considering the expansion and the deluxe only locations.
No plays logged
People who own it also own
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.



























