Era of Tribes: Beliefs and Betrayals

2025 · Expansion for Base-game

Era of Tribes: Beliefs and Betrayals

Integrate religion and intelligence into the struggle for dominance. Increase religiosity to gain bonuses and special actions, while advancing through cultural branches to recruit prophets and build sanctuaries that influence provinces and improve happiness. Intelligence enables direct actions against other players, with success depending on individual conditions. Manage vigilance, deploy agents, create unrest, conduct operations, or restore order in your provinces. The two modules can be used separately or combined with the base game, including its 4X module and expansions for five or six players.

Players
1–6 best 6
Playing time
50 min
Age
14+
ReligiousSpies / Secret AgentsTraitor GameWorker PlacementBribery

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Game facts (players, playing time, age, credits) from BoardGameGeek.