
2002 · Sourcebook (rules/options to enhance play)
I, Mordred: The Fall and Rise of Camelot
In an alternate Arthurian England, King Arthur rules as a tyrant, using Excalibur, the Knights of the Round Table, and the threat of a returning sorcerer to suppress the people. Mordred, the rightful heir, gathers an army to challenge his father, while Morgan le Fey schemes to control the kingdom’s fate. Players take on opposing forces in a struggle for Camelot, recruiting allies, building power, and maneuvering through a kingdom weakened by fear and decay.
- Players
- 0
Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)
About the game
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Game facts (players, playing time, age, credits) from BoardGameGeek.
