
2012 · Sourcebook (rules/options to enhance play)
In The Company of Lurkers
A Pathfinder supplement introduces the Lurkers, a half-Gnome, half-Cloaker race hidden within the societies of other ancestries. Designed for player characters at every level, the race supports urban vigilantes, spies, assassins, and covert agents through custom abilities, alternate racial traits, favored class bonuses, feats, and archetypes. The supplement includes the Dirty Trickster bard, Night Haunt inquisitor, and Kithmourn Lurker shadow assassin archetypes, along with first-person introductory text for adding the race to an existing campaign.
- Players
- 0
Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)
About the game
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Game facts (players, playing time, age, credits) from BoardGameGeek.
