
2016 · Sourcebook (rules/options to enhance play)
In The Company of Unicorns (Pathfinder)
A Pathfinder supplement for creating and playing unicorn characters in high-fantasy campaigns. It introduces the re’em race, racial and alternate racial traits, a unicorn sorcerous bloodline, unicorn-only feats, and a core class archetype compatible with 28 classes. The paragon racial class lets a character advance from foal to Large unicorn while gaining abilities such as shapeshifting, invisibility, magical enhancement, and a horn used in combat. Rules also address the vanity and pride associated with unicorns’ immortal nature.
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Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
