
2005 · Sourcebook (rules/options to enhance play)
Lords of Madness: The Book of Aberrations
This D&D supplement examines the lore, history, physiology, societies, and powers of aberrations including aboleths, beholders, mind flayers, neogi, grells, and tsochars. It details their tactics, schemes, and methods, along with tools and guidance for characters who hunt them. The book adds new monsters, rules, spells, feats, items, prestige classes, sample encounters, and fully developed NPCs. It also includes player options and other material focused on these alien creatures.
- Players
- 0
- Complexity
- 3 / 5
Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)
Free, on web, Android and iOS
Play Lords of Madness: The Book of Aberrations with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.
