
1993 · Science Fiction
Mutant Chronicles: Siege of the Citadel
Players command Doomtroopers from rival corporations in missions against the Dark Legion and its leader, Alakhai. One player controls the enemy forces for each scenario, while the others cooperate to complete objectives and compete for promotion points. Modular Citadel boards create each mission as force cards reveal enemies room by room. Figures move and take actions to attack, using weapons, equipment, and special cards to modify combat and movement. Event cards bring reinforcements and changing conditions. Successful missions award credits and promotions, allowing Doomtroopers to gain stronger weapons, improved combat abilities, and additional actions. Ten scenarios are included.
- Players
- 3–5 best 5
- Playing time
- 120 min
- Age
- 10+
- Complexity
- 2.2 / 5
About the game
- Design
- Art
Expansions
See them in LudoyaOn Ludoya's tables
Full stats in Ludoya- 2
- In collections
4.1/10
from 2 Ludoya reviews
Tom3.5 OK, I like the idea, the pieces, and the theme. But it's almost too hard for the Marines, and there are better games out there to play.
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Game facts (players, playing time, age, credits) from BoardGameGeek.
