
2014 · Scenario / Adventure / Module
Plight of the Tuatha Part One: Feast Hall of Ash
This Pathfinder adventure follows events in Iria, a remote village in the wild lands of Tir Ydrail, where raiders burn and pillage their way upriver to feed souls to a newly awakened god. Nearby, rival fae courts struggle for control of a shifting stronghold as the forces of spring face decay and fear. Designed for four characters of 2nd–4th level, the adventure features unstable lycanthropes, undead, malevolent fae, new monsters, magic items, and adversaries. Detailed histories and backgrounds expand the setting and its conflicts.
- Players
- 0
Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
