Railroad Ink: Electricity Expansion Pack

2021 · Expansion for Base-game

Railroad Ink: Electricity Expansion Pack

Players roll shared dice each round to draw road and rail routes and extend networks from exits on their personal boards. The expansion adds four special dice that introduce electrical elements to those networks. Two Street Lamp dice let players place lamps that must be powered by generators to score additional points, while two Power Grid dice add connections to a central Accumulator that charges when linked and multiplies endgame bonuses. The expansion integrates with the core route-drawing gameplay and requires at least one base set to play.

Players
1–4 best 4
Playing time
15–30 min
Age
8+
Complexity
2 / 5
from $7.06DiceTrainsSolo / Solitaire GameLine DrawingNetwork and Route Building

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Game facts (players, playing time, age, credits) from BoardGameGeek.