Scarab Lords

2002 · Fantasy

Scarab Lords

Two rival Scarab Lords vie for dominance in a fantasy Egypt threatened by prophetic darkness. Players build and customize a 30-card deck representing one of two factions, then play cards to contest religion, military, and economic influence across the land. Cards include sorcerers, mythical beasts, monuments, and armies; resolving conflicts and managing resources determines control of each domain. The game is a non-collectible, head-to-head card duel focused on tactical deck construction and area-specific power gains.

Players
2
Playing time
20–40 min
Age
12+
Complexity
1.9 / 5
5.2 on LudoyaCard GameAncientHand ManagementArea Majority / Influence

On Ludoya's tables

Full stats in Ludoya
6
Plays logged
8
Players
20m
Average play
16
In collections

5.2/10

from 6 Ludoya reviews

  • SrCornelius8.0

    Local-(120)

    No plays logged

  • Tom4.1

    For some reason, this doesn't really grab me that much. Play isn't varied enough.

    No plays logged

  • David Arribas3.5

    Lo he regalado por que tenemos esa gran evolución que es Blue Moon

    No plays logged

Read the reviews and rate it

Game facts (players, playing time, age, credits) from BoardGameGeek.