Shipwrights of the North Sea

2014 · Medieval

Shipwrights of the North Sea

Players act as Viking shipwrights in the early Viking Age, gathering oak, wool and iron, recruiting craftsmen and managing gold to construct ships and buildings. Play proceeds over repeated days: draw cards in the morning, take actions and play or discard cards in the afternoon, then collect gold and workers in the evening. Victory Points come from completed ships and structures; the game ends after a player builds their fourth ship. Gameplay combines resource management, worker placement and card play while interacting with a cast of township characters who offer opportunities and obstacles.

Players
2–5 best 3
Playing time
60 min
Age
10+
Complexity
2.3 / 5
2.7 on Ludoyafrom $36.09NauticalCommodity SpeculationOpen DraftingHand Management

On Ludoya's tables

Full stats in Ludoya
13
Plays logged
24
Players
1h 10m
Average play
12
In collections
2
On wishlists

2.7/10

from 4 Ludoya reviews

  • Garfield2.0

    #CardDrafting #Trading The game took us 100min to finish! Way too long for what it is. And because it has several 'take that' actions in it, it takes longer and longer because you destroy something of your opponent. Card drafting is too much luck and for my taste there are way too many ships in it. [c] Theme: ★★★☆☆ <!-- size 7]Ok --> Gameplay: ★★☆☆☆ <!-- size 7]It gets repetitive very quick --> Interaction: ★★★★☆ <!-- size 7]A lot of 'take that' action --> Artwork: ★★★★★ <!-- size 7]Very, very nice --> Luck: ★★★★☆ <!-- size 7]Card drafting --> Strategy: ★★☆☆☆ <!-- size 7]Little --> Components: ★★★★☆ <!-- size 7]Very good --> Play duration: ★☆☆☆☆ <!-- size 7]Far too long --> Easy to teach: ★★☆☆☆ <!-- size 7]Quite easy --> Rules quality: <!-- size 7]not yet read --> Setup time: ★★★★☆ <!-- size 7]Fast --> No downtime: ★★★★☆ <!-- size 7]Very little downtime --> Replay value: ★☆☆☆☆ <!-- size 7]Not much I can think of --> [/c]

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Game facts (players, playing time, age, credits) from BoardGameGeek.