The Game Master: A Guide to the Art and Theory of Roleplaying

2011 · Non-Rankable Item (item will not show in the rankings)

The Game Master: A Guide to the Art and Theory of Roleplaying

An eBook about the art and theory of running roleplaying games. It examines how game masters can create consistently effective sessions, avoid troubled campaigns, and better understand roleplaying as both a literary form and a type of entertainment. The book is available on a pay-what-you-want basis and may be freely distributed.

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Non-Game Book (but RPG Related)Reading (for Periodicals, Adventure Books, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.