The Gardens of the Alhambra

1993 · Abstract Strategy

The Gardens of the Alhambra

Players control plants of a single color and place multicolored tiles onto a fixed board to exert influence over the Alhambra gardens. Tiles show all four colors, so each placement affects every player; players aim to surround and capture victory-point markers by creating majority influence around them. Ties cancel out a color’s claim, so players weigh placements to maximize their own totals while denying opponents. The game resolves scoring from captured markers over several rounds, and the highest total victory points wins.

Players
2–4 best 4
Playing time
45–60 min
Age
8+
Complexity
1.8 / 5
4.6 on LudoyaTile PlacementArea Majority / Influence

About the game

Design
Publisher

On Ludoya's tables

Full stats in Ludoya
7
Plays logged
8
Players
41m
Average play
10
In collections

4.6/10

from 3 Ludoya reviews

  • David Arribas3.5

    Aprovechando el éxito de Alhambra Dirk Hern nos recupera un antiguo juego suyo de tema mas bien abstracto y le pega como tema los jardines del generalife, Aunque el diseño del juego es agradable, el juego en si me parece aburrido y tedioso, Piensa uno mas en no beneficiar a los oponentes que en puntuar uno mismo, para el tipo de juego que es le encuentro demasiado sesudo y no va con mis gustos, lo único interesante de él es la duración, que no suele llegar a una hora.

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Game facts (players, playing time, age, credits) from BoardGameGeek.