Tome and Blood: A Guidebook to Wizards and Sorcerers

2001 · Sourcebook (rules/options to enhance play)

Tome and Blood: A Guidebook to Wizards and Sorcerers

This supplement expands options for wizards and sorcerers with new feats, spells, magic items, and prestige classes, including the dragon disciple, fatespinner, and pale apprentice. It also details organizations such as the Broken Wands and the Arcane Order, and includes maps of a mages’ guildhall and a shared wizard-and-sorcerer home. Spell planning worksheets are included.

Players
0
Complexity
2.7 / 5
Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.