Weird Tales & Paranormal Investigations: The Blue Book Detective Agency Beginner Rules

2016 · Campaign Setting (game world)

Weird Tales & Paranormal Investigations: The Blue Book Detective Agency Beginner Rules

A beginner role-playing game set during the Prohibition era of the 1920s and 1930s, featuring gangsters, gun molls, gumshoes, and G-Men. Players create and portray detectives involved in investigations and action-driven cases. The streamlined rules provide a complete standalone experience for two or more players, with everything needed to begin play. The system is compatible with the classic rules and introduces the setting through detective-focused adventures.

Players
0
Alternate Rules (Variant Core Rules)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Dice (Primarily d10)

Game facts (players, playing time, age, credits) from BoardGameGeek.