Werewolf the Savage Age Vol. 2: Rise of the Garou

2020 · Sourcebook (rules/options to enhance play)

Werewolf the Savage Age Vol. 2: Rise of the Garou

This sourcebook explores the ancient Fera who formed the foundations of the Garou Nation during the War of Rage. It presents the Bilai, Atzu Telal Nahau, Siberakh, Saksom Aknami, and Anupu-Ba-El, including their alliances, conflicts, and legends. The book provides setting background and character-focused rules for campaigns in the Savage Age, with new Gifts, expanded totems, guidance on playing lupus characters, and details on technology and society at the dawn of civilization. It also includes original artwork and notes on the book’s design.

Players
0
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.