Winner's Circle

2001 · Racing

Winner's Circle

Players bet on seven horses across three races, placing wagers before each race to build the most cash by the end. Movement is determined by a die and matching symbols on horse cards: each roll lets players choose an unmoved horse with the rolled symbol to advance, with horses varying in base strength and occasional sudden bursts. Races use an oval track where horses occupy distinct spaces; blocked moves push a horse back to the last free space. A Pace marker on the circuit grants a bonus payout to the first horse to pass it if that horse finishes in the top three. A secret-betting variant adds a zero-value bluff chip to the usual betting chips.

Players
2–6 best 5
Playing time
45–60 min
Age
10+
Complexity
1.6 / 5
6.4 on LudoyaSportsAnimalsBetting and BluffingRoll / Spin and Move

On Ludoya's tables

Full stats in Ludoya
107
Plays logged
169
Players
59m 41s
Average play
37
In collections
6
On wishlists
1
Pre-ordered

6.4/10

from 28 Ludoya reviews

  • Jose8.0

    Very fun racing & betting game!

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Game facts (players, playing time, age, credits) from BoardGameGeek.