
2020 · Fighting
BattleCON: Wanderers of Indines
A community-designed expansion that adds ten new fighters created from fan submissions. Each character includes original artwork, lore, and distinct playstyle, and the set is built to function as a complete, standalone package with its own box, board, and rulebook. The fighters are fully compatible with existing BattleCON components and tournament play, letting players mix the new roster into standard duels and organized formats.
- Players
- 2–4 best 2
- Playing time
- 25 min
- Age
- 9+
- Complexity
- 3 / 5
About the game
- Design
Expansions
See them in LudoyaPlays with
See them in LudoyaOn Ludoya's tables
Full stats in Ludoya- 3
- In collections
- 2
- On wishlists
9.3/10
from 1 Ludoya review
The best 1vs1 fighting game I've tried. A fantastic, simple system with incredible depth. THIS SPECIFIC BOX (TRIALS) - 10 characters, with most of them leaning on the complex side. Probably not the best way to get started in BattleCON, but still great if it's the only box you're offered. - It comes with tuckboxes (older boxes do not). - You'll probably need to expand the roster if you're into the game. PROS - With a really simple ruleset, it creates incredible interactions between its characters. - Every character feels absolutely unique. Some of them may be similar, but they'll have a distinctive feature that differenciates them. - There is a character in a BattleCON box that feels like it was designed for you. Maybe more than one! - The game is really tense: it really feels like a fight. Predicting your opponent's moves correctly is incredibly satisfying. CONS - Some details may be difficult to grasp for new players (while the 4th edition will make the game and its graphic design much more straighforward). - It cannot be played at its best until each player knows their character and their opponent's character. You won't experience it correctly by playing it from time to time with random opponents.
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Game facts (players, playing time, age, credits) from BoardGameGeek.






