Ghost Castle

1970 · Children's Game

Ghost Castle

Players race their pawns through a three-dimensional haunted house toward the exit while navigating traps and moving hazards. On a turn, players advance along the track and resolve an event that can transform them into a rat (preventing movement), restore them to a child, or trigger the release of a central whammy ball which rolls out into one quadrant and activates moving features. Pawns struck by the ball or moving objects are sent back to designated safe spaces. The game uses cards or a spinner for events and suits younger players (roughly ages 6–12).

Players
2–4 best 4
Playing time
45 min
Age
6+
Complexity
1.1 / 5
5 on LudoyaAction / DexterityHorrorArea MovementRaceRoll / Spin and Move

On Ludoya's tables

Full stats in Ludoya
14
Plays logged
24
Players
29m
Average play
11
In collections

5.0/10

from 10 Ludoya reviews

  • Fun6.0
  • Interaction4.0
  • Replayability10.0
  • Uniqueness4.0
  • Looks4.0
  • Accessibility10.0
  • Ed Gorende6.0

    70€

  • Chipsmith1.6

    As kids, we played by the rules a couple of times, but then we had more fun just setting up the board and dropping the whammy ball down the chimney knocking over the people.

Read the reviews and rate it

Game facts (players, playing time, age, credits) from BoardGameGeek.