League of Six

2007 · Medieval

League of Six

Players act as royal tax collectors in early 15th-century Lusatia, visiting the member towns of a six-city league over six turns. On each turn they gather goods and taxes, allocate them between royal and estate stores, and manage resources to increase revenue. Placement and allocation decisions generate influence with the royal court and the local estates; the player who accumulates the most influence by the end of the six-year cycle wins.

Players
3–5 best 5
Playing time
75–120 min
Age
12+
Complexity
2.9 / 5
6.7 on LudoyaAuction / BiddingPick-up and Deliver

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Full stats in Ludoya
7
Plays logged
5
Players
1h
Average play
13
In collections

6.7/10

from 6 Ludoya reviews

  • Mitchell C5.9

    Really interesting bidding/auction/movement mechanic!

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Game facts (players, playing time, age, credits) from BoardGameGeek.