Pendragon: The Fall of Roman Britain

2017 · Political

Pendragon: The Fall of Roman Britain

Players take the roles of competing Romano-British and barbarian factions vying for control of fifth-century Britannia. The game uses an asymmetrical card-driven COIN engine in which each faction has distinct abilities, objectives, and victory conditions that shift as the campaign progresses. Gameplay combines raids, sieges, conventional battles, recruitment of foederati, political maneuvering in towns and provinces, and population movements across a map of the island. Players resolve events from an 83‑card deck, manage fortified strongholds and naval defenses, and respond to evolving epochal events that can alter rules and strategic priorities. Scenarios support solitaire through four-player play.

Players
1–4 best 4
Playing time
60–360 min
Age
16+
Complexity
4.5 / 5
6.3 on Ludoyafrom $69.99WargameMedievalSolo / Solitaire GameAlliancesIncome

On Ludoya's tables

Full stats in Ludoya
16
Plays logged
25
Players
4h 3m
Average play
12
In collections
3
On wishlists

6.3/10

from 2 Ludoya reviews

  • Balleflass6.0

    Interestning theme and factions. As with all COINs every faction has 4 commands, but the problem here is that every single command can do a ton of different things which makes them hard to use as you need to check a ton of IF statements to see if you can do them. I prefer Cuba Libre and I guess I prefer Fire in the Lake as well simply because of being less fiddly with components, having the usual support/oppose mechanic and having easier commands to plan around.

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Game facts (players, playing time, age, credits) from BoardGameGeek.